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	<title>Webspell-Designs.com Free Designs, Tutorials, Addons and more... &#187; Tutorials</title>
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		<title>Photoshop: Zoombare Bilder</title>
		<link>http://webspell-designs.com/photoshop-zoombare-bilder/</link>
		<comments>http://webspell-designs.com/photoshop-zoombare-bilder/#comments</comments>
		<pubDate>Wed, 19 May 2010 16:29:35 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=222</guid>
		<description><![CDATA[ Zoomify ist in der Lage aus einem hochauflösenden Digitalfoto eine  Serie von JPEG-Dateien zu erzeugen, die es dem Nutzer einer Website  erlaubt, tief in das Foto zu zoomen und dabei ist keinerlei  Qualitätsverlust zu erkennen. Dazu lädt der Nutzer stets nur  handelsübliche JPEGs, die zwischen fünf und 20 Kilobyte „schwer“ [...]]]></description>
			<content:encoded><![CDATA[<p><!-- /#header --> <!-- wird am Anfang von sidebar.php geschlossen. problematisch wg. wpcompat/Codeigniter -->Zoomify ist in der Lage aus einem hochauflösenden Digitalfoto eine  Serie von JPEG-Dateien zu erzeugen, die es dem Nutzer einer Website  erlaubt, tief in das Foto zu zoomen und dabei ist keinerlei  Qualitätsverlust zu erkennen. Dazu lädt der Nutzer stets nur  handelsübliche JPEGs, die zwischen fünf und 20 Kilobyte „schwer“ sind.  Und keine Angst: Das hochauflösende Bild selbst wird nicht ins Netz  transportiert. Versierte Diebe könnten allerhöchstens eine Serie von  hunderten einzelner JPEGs aus dem Netz ziehen und in einem  Bildbearbeitungsprogramm zusammenkleben. Das ist wohl eher ein  theoretisches Risiko.</p>
<p><img src="http://www.drweb.de/magazin/wp-content/uploads/2008/06/aufmacher.jpg" alt="Screenshot" width="418" height="315" /><br />
<em>Der ZoomifyViewer navigiert nahtlos zwischen JPEGs, die  unterschiedliche Bildausschnitte zeigen</em></p>
<p>Das Verfahren ist denkbar einfach. Öffnen Sie ein Bild in Photoshop,  gehen Sie auf den Dialog „Datei/Exportieren/Zoomify“ und definieren Sie  dort die Parameter. Im oberen Bereich ändern Sie die Hintergrundfarbe  und die Sichtbarkeit des Navigators. Letzteres ist ein verkleinertes  Vorschaufenster in der linken oberen Ecke. Vermutlich stört er mehr, als  er nutzt.</p>
<p>Sodann definieren Sie einen Ordner für den <strong>Export</strong>,  eine Qualitätsstufe für die JPEGs (ein weiterer Kopierschutz) und zu  guter Letzt die Größe der Flash-Datei, die sich ja nach den  Möglichkeiten Ihres Layouts richtet.</p>
<p><img src="http://www.drweb.de/magazin/wp-content/uploads/2008/06/export.gif" border="1" alt="Screenshot" width="450" height="321" /><br />
<em>Der Exportdialog gibt dem Photoshoper einige wenige  Anpassungsmöglichkeiten</em></p>
<p>Bestätigen Sie den Dialog und Photoshop errechnet blitzschnell die  JPEG-Dateien und eine korrespondierende HTML-Seite. Aus letzterer  schneiden Sie den gesamten Code zwischen &lt;Object&gt; und  &lt;/Object&gt; aus und fügen ihn in ihr eigenes Seitendesign wieder  ein.</p>
<p><strong>Mehr Optionen bei Bedarf</strong><br />
Und auch wenn Sie kein Photoshop CS3 zur Verfügung haben, können Sie die  Technik einsetzen. Zoomify bietet jedermann auf seinen Webseiten eine  kostenlose Lite-Version zum Einsatz an. Nach dem Download starten Sie  eine ausführbare Datei (WIN oder MAC). Damit zeigen Sie auf das Bild  ihrer Wahl und das Tool baut im gleichen Ordner Ihre Bilderpyramide. Nun  müssen Sie nur noch aus dem Zoomify-Originalverzeichnis die Dateien  Template.htm und ZoomifyViewer.swf nehmen, in den gleichen Ordner  kopieren, in dem auch das Ausgangsbild liegt und die Variable  zoomifyImagePath mit dem Nehmen des soeben erzeugten Ordners füllen.  (einmal im Object-Tag und einmal im Embed-Tag).</p>
<p>Die kostenlose <strong>Lite-Version</strong> hinkt in der Qualität  des dargestellten Viewers aber etwas hinterher. Sie hat ein paar recht  grobschlächtige Navigationselemente im unteren Bereich des Bildes. Macht  gar nichts. Zoomify bietet den Photoshopern ein <a href="http://www.zoomify.com/photoshop.htm">Update</a> an, das man auch  für die Lite-Version nutzen kann. In der Zip-Datei enthalten ist der  ZoomifyViewer in der Version 4. Löschen Sie die Endung V4 aus dem  Dateinamen und überschreiben Sie damit den alten Viewer. Schon arbeitet  die Vorschauseite mit dem schickeren Player-Skin.</p>
<p>Freilich gibt es noch eine ganze Reihe anderer Parameter, mit denen  sich der Viewer steuern lässt.</p>
<p>Für den alten Viewer gelten folgende Möglichkeiten:</p>
<ul>
<li>zoomifyMinZoom: 1 bis 100 als Prozentwert, -1 zur Anpassung an die  Viewer-Fläche</li>
<li>zoomifyMaxZoom: 1 bis 100 als Prozentwert, -1 zur Anpassung an die  Viewer-Fläche</li>
<li>zoomifyNavWindow: 1 zum Zeigen, 0 zum Verstecken des kleinen  Vorschaufensters (Anmerkung: Tag funktionierte im Test nicht. Lassen Sie  ihn weg, ist der Navigator sichtbar, ist irgendein Wert definiert,  verschwindet das Fenster)</li>
<li>zoomifyToolbar: 1 zum Zeigen, 0 zum Verstecken der Werkzeugleiste</li>
<li>zoomifyX: X-Position der Startansicht, -1 bis 1, 0 zentriert das  Bild (Anmerkung: „1“ verschiebt um eine komplette Bildbreite, das Bild  ist unsichtbar. Kleine Werte sind mit Punkt getrennt, also „0.5“)</li>
<li>zoomifyY: X-Position der Startansicht, -1 bis 1, 0 zentriert das  Bild</li>
<li>zoomifyZoom: 1 bis 100 als Prozentwert, -1 zur Anpassung an die  Viewer-Fläche</li>
<li>zoomifySlider: 1 zum Zeigen, 0 zum Verstecken des Schiebereglers</li>
</ul>
<p>Die Variablen werden direkt aneinander gehängt und durch das  kaufmännische „&amp;“ getrennt. Zwischen der Variablenbezeichnung und  deren Wert steht ein Gleichheitszeichen.</p>
<p>Der <strong>Player</strong>, der aus Photoshop benutzt wird, und der  neue Player Version 4 kann mit diesen Parametern nicht arbeiten. Statt  dessen erlaubt er nur das An- und Abschalten des Navigationsfensters:</p>
<ul>
<li>zoomifyNavigatorVisible=false/true</li>
</ul>
<p>Weitere Anpassungsmöglichkeiten erhält der geneigte Bilder-Zoomer,  wenn er eine <a href="http://www.zoomify.com/">kostenpflichtige Version</a> erwirbt. Insbesondere das Modul für Flash ist interessant, weil es zum  Beispiel einen Overlay-Layer ermöglicht, der dazu geeignet ist, Hotspots  zu definieren, so dass mit Zoomify ein Rundgang von Raum zu Raum  möglich wird und sich sogar interaktive Anwendungen wie zum Beispiel  eine Schatzsuche realisieren lassen. &#8482;</p>
<p><strong>Quelle: <a href="http://www.drweb.de" target="_blank">Drweb.de</a></strong></p>
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		<title>How to Create Explosive Typographic Effects in Cinema 4D</title>
		<link>http://webspell-designs.com/how-to-create-explosive-typographic-effects-in-cinema-4d/</link>
		<comments>http://webspell-designs.com/how-to-create-explosive-typographic-effects-in-cinema-4d/#comments</comments>
		<pubDate>Wed, 19 May 2010 16:16:43 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=214</guid>
		<description><![CDATA[In this tutorial I will walk through the steps I used to create this  illustration to bring alive the word “collide.” While you may not find  yourself needing to recreate the word “collide,” I hope you will find  useful the techniques I will cover:
- extruding text in Cinema 4d
- using displacement maps [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial I will walk through the steps I used to create this  illustration to bring alive the word “collide.” While you may not find  yourself needing to recreate the word “collide,” I hope you will find  useful the techniques I will cover:<br />
- extruding text in Cinema 4d<br />
- using displacement maps in Cinema 4d<br />
- using the explosion deformer in Cinema 4d<br />
- exporting to photoshop from Cinema 4d<br />
- unique color enhancing techniques in Photoshop<br />
- various layer modes applied in Photoshop for great light effects<br />
(A basic knowledge of Cinema 4d and Photoshop is required)</p>
<h4>STEP 1: Creating 3d text</h4>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/111.jpg" alt="collide 1" /><br />
I created a new document in C4d and added some text with the built in  text tool.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/23.jpg" alt="collide 2" /><br />
I typed the word COLLIDE in the Attributes manager.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/32.jpg" alt="collide 3" /><br />
I applied Extrude Nurbs by making it a parent of my text.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/42.jpg" alt="collide 4" /><br />
Parent/child relationship shown above in my Objects Manager.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/52.jpg" alt="collide 5" /><br />
There’s a small problem at this point: The word “collide” is treated as  one object and I want to manipulate the individual letters. In order to  do that I need to Explode Segments from the Function menu.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/61.jpg" alt="collide 6" /><br />
Now each part of each letter is broken into individual splines and I can  extrude them separately as well as manipulate them.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/72.jpg" alt="collide 6" /><br />
On a couple of the letters I need to Connect the inside spline and  outside spline together. The “O” and the “D” need to be connected  because they are 2 individual splines as a result of the Explode  Segments function I applied. I selected the 2 splines and right clicked  to pull up a menu. I chose Connect. Once I’ve connected them I am ready  to extrude each individual letter and place them where I want in my  composition.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/81.jpg" alt="collide 8" /><br />
I have applied an Extrude nurbs to each letter now. See my object window  for clarity.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/91.jpg" alt="9" /><br />
And now I’ve named each nurb so that I know what letter it is.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/10.jpg" alt="10" /><br />
Next I will click on each letter’s Extrude Nurbs and adjust the cap to  be a Fillet Cap. I chose 3 Steps with a Radius of 3. This gives a nice  looking edge to each letter.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/121.jpg" alt="12" /><br />
Next I selected each letter and changed it’s position and rotation into a  random spot that I felt would work for this composition.</p>
<h4>STEP TWO: Creating reflective material for my 3d text</h4>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/131.jpg" alt="13" /><br />
I created a new material that I will plan to tweak a bit later to get  better results. But for now I know I will want to add reflection,  environment, and a color.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/141.jpg" alt="collide 14" /><br />
My reflection is set to 35% and I did the same for environment as well.  These are just settings I am randomly choosing and require some tweaking  as the project progresses.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/161.jpg" alt="collide 16" /><br />
I added a light and and a sky to my scene.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/171.jpg" alt="collide 17" /><br />
I created a material to apply to my sky. I used a picture of a sky.  There is definitely a lot of experimenting that can be done with what  you can place in the sky and how it will look in the reflections of the  material on the text.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/181.jpg" alt="collide 18" /><br />
I applied the new material to my sky and experimented with the  Projection method. Cubic ended up being what I chose based on the way it  looked as it reacted with my text.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/18b.jpg" alt="collide 18" /><br />
Here is the result of my sky being reflected on my text. You can load  the same image of a sky into your reflection and environment materials  but the results will look different than using a sky in c4d to be  reflected. I’ve found that I have more control over the reflections this  way. I can rotate the sky. I can change the projection method of the  material on my sky. Ultimately, it allowed me to get the results I  wanted with ease.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/191.jpg" alt="collide 19" /><br />
My text material wasn’t quite colorful enough so I added a tint of blue  to the original material.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/201.jpg" alt="collide 20" /><br />
Here is the result of adding the tint of blue. Much better for what I am  looking to accomplish.</p>
<h4>STEP THREE: Using a displacement map to create my collision effect</h4>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/211.jpg" alt="collide 21" /><br />
I copied several of my letter from the word “collide” and will apply a  displacement map to those to create the collision.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/221.jpg" alt="collide 22" /><br />
I copied my reflective material that I created for the word “collide”  and then I checked the “displacement” box and loaded a texture. Cinema  4d has built in textures you can experiment with for the displacement.  Usually something black and white will work best but it is not  completely necessary. I chose “brick” from the preset surfaces. I’ve  also used black and white jpegs of stripes or other patterns that I’ve  created in Illustrator.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/231.jpg" alt="collide 23" /><br />
Here you can see I set the Height to 500m and kept the strength at 100%.  This is definitely a step that I could get lost in time experimenting  with different heights, textures, and even projection methods for this  material. Each tweak will give you amazing new results to choose from.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/24.jpg" alt="collide 24" /><br />
Here is the result of my current settings on the displacement material.<br />
<a href="http://www.gomediazine.com/feed/"><img src="http://www.gomediazine.com/wp-content/images/2009/02/gmz-540x80-rss-ad.jpg" alt="subscribe to the gomediazine rss feed" /></a></p>
<h4>STEP FOUR: Adding exploding bits and pieces to my collision</h4>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/25.jpg" alt="collide 25" /><br />
I added a pyramid to my scene that will be used as the object to  explode. I increased the Segments to 5. The more segments you have, the  more bits and pieces to explode.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/26.jpg" alt="collide 26" /><br />
For this step I added an Explosion FX. I will use the Explosion later.  (notice the difference above)</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/28.jpg" alt="collide 28" /><br />
In order for the Explosion FX to work, it must be a child of the parent  (the object to be exploded being the parent). I adjusted the Thickness  until I found a setting I liked.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/new-one.jpg" alt="collide 28" /><br />
Here is the what my exploding pyramid looks like after playing with the  Time and Strength of the explosion.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/new-one-2.jpg" alt="collide 29" /><br />
Next I copied my pyramid twice. On one of them I left the settings but  moved the position of the pyramid to quickly double the amount of  exploding segments. Then on my 3rd copy of the pyramid I added an  Explosion rather than Explosion FX. This gave me a bunch of tiny specs  of metal flying through the air rather than the large chunks created  from my other 2 pyramids.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/30.jpg" alt="collide 30" /><br />
You can see the addition of the tiny explosion particles in this render  above.</p>
<h4>STEP FIVE: Adding the final effects in Photoshop</h4>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/311.jpg" alt="collide 31" /><br />
In my Render Settings, I made sure Alpha Channel is checked. Then I make  my final render by choosing Render to Picture Viewer from the C4d  Render menu.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/321.jpg" alt="collide 32" /><br />
When I open the rendered .tif in Photoshop it contains the alpha channel  I included from C4d.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/33.jpg" alt="collide 33" /><br />
I selected the Alpha Channel, deleted the background and added a solid  black background on a new layer below my collide artwork.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/34.jpg" alt="collide 34" /><br />
I wanted a feeling of air &amp; space around my artwork rather than just  solid black, so I added clouds from the Photoshop Filter menu.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/35.jpg" alt="collide 35" /><br />
Next I made a selection around a portion of the clouds and feathered the  edge using the Refine Edge button.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/36.jpg" alt="collide 36" /><br />
I deleted the extra part of the clouds with my selection and adjusted  the Levels of the layer.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/37.jpg" alt="collide 37" /><br />
I found a picture of smoke to really give this collision illustration  some convincing touches. Almost like a car wreck and the engine is over  heated.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/38.jpg" alt="collide 38" /><br />
Next I copied and pasted the image then inverted it (command, “I”) and  set it to Screen Mode.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/39.jpg" alt="collide 39" /><br />
I added a layer mask and revealed all. Then I went in with an airbrush  on the layer mask and started erasing different areas of the smoke to  make it look like it was interacting with the “collide” rather than just  placed on top.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/40.jpg" alt="collide 40" /><br />
Here is what my smoke looks like after erasing bits of it. Next, I  copied that layer and repeated the same steps to add some more smoke  toward the bottom of my composition.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/411.jpg" alt="collide 41" /><br />
I felt the piece needed some more color to make it pop so I added a  layer and airbrushed pink onto the layer with a large brush size. The  layer was set to Soft Light and placed below my “collide” artwork so  that it would effect the colors of my background but not my 3d  collision.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/421.jpg" alt="collide 42" /><br />
I wanted to spice things up a bit and throw some lighting into my  collision.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/431.jpg" alt="collide 43" /><br />
I copied and pasted the lighting into my composition, desaturated, and  set the layer mode to screen.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/44.jpg" alt="collide 44" /><br />
Then I copied my layer of lighting and added a gaussian blur to the  copied layer. I set both layers to Add and moved them below the layer I  airbrushed with color earlier. This created some nice color through my  lightning streaks.</p>
<p><img src="http://www.gomediazine.com/wp-content/images/2008/10/45.jpg" alt="collide 45" /><br />
The final result in Photoshop with all the layers displayed.</p>
<h4>CONCLUSION:</h4>
<p>I created 3d text in Cinema 4d. Then I created an explosion using  displacement maps and exploding 3 different copies of my pyramid. Once I  saved with an Alpha Channel for PHotoshop, I created a background for  my 3d artwork by using the cloud filter and then using layer modes to  create color and lighting effects. The most challenging part of this is  getting the displacement the way you like it. Experiment with different  patterns and different projection methods for the material.</p>
<p><strong>Quelle: <a href="http://www.gomediazine.com" target="_blank">www.gomediazine.com</a></strong></p>
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		<title>How to Create a Nuclear Disaster Landscape – Basix</title>
		<link>http://webspell-designs.com/how-to-create-a-nuclear-disaster-landscape-%e2%80%93-basix/</link>
		<comments>http://webspell-designs.com/how-to-create-a-nuclear-disaster-landscape-%e2%80%93-basix/#comments</comments>
		<pubDate>Tue, 18 May 2010 17:07:41 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=208</guid>
		<description><![CDATA[As designers we are often asked to create fictitious landscapes for  whatever project we are working on. Creating an image such as this  usually takes a combination of careful image selection and knowledge of  Photoshop’s tools and techniques. In today’s tutorial we will  demonstrate how to create a nuclear disaster landscape [...]]]></description>
			<content:encoded><![CDATA[<p>As designers we are often asked to create fictitious landscapes for  whatever project we are working on. Creating an image such as this  usually takes a combination of careful image selection and knowledge of  Photoshop’s tools and techniques. In today’s tutorial we will  demonstrate how to create a nuclear disaster landscape using a dozen or  stock photos.</p>
<h3>Final Product What You&#8217;ll Be Creating</h3>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/final.jpg" alt="" /></div>
<p>As designers we are often asked to create fictitious landscapes for  whatever project we are working on. Creating an image such as this  usually takes a combination of careful image selection and knowledge of  Photoshop’s tools and techniques. In today’s tutorial we will  demonstrate how to create a nuclear disaster landscape using a dozen or  stock photos.</p>
<hr />
<h2>Resources</h2>
<p>The following images and resources were used in this tutorial. They  can be seen in the image below.</p>
<ul>
<li><a href="http://www.sxc.hu/photo/1255714">Road</a></li>
<li><a href="http://www.flickr.com/photos/kristin-and-adam/459255755/">Car  Stock</a></li>
<li><a href="http://morguefile.com/archive/display/72199">Nuclear  Reactor</a></li>
<li><a href="http://morguefile.com/archive/display/135139">Plane</a></li>
<li><a href="http://www.flickr.com/photos/wwworks/2532240323/">Skeleton</a></li>
<li><a href="http://www.sxc.hu/photo/1015916">Panel</a></li>
<li><a href="http://www.photoxpress.com/Content/human-death-cemetery/14001334">Skull  Heap</a></li>
<li><a href="http://www.flickr.com/photos/binaryape/508203163/">Pool of  Gasoline</a></li>
<li><a href="http://www.flickr.com/photos/erikcharlton/2712344975/">Nuke</a></li>
<li><a href="http://www.sxc.hu/photo/721397">Explosion</a></li>
<li><a href="http://morguefile.com/archive/display/200701">Right Waves</a></li>
<li><a href="http://www.sxc.hu/photo/961860">Left Waves</a></li>
<li><a href="http://pelleron.deviantart.com/art/Resources-Grunge-Texture-1-118304651">Grungy  Stock</a></li>
<li><a href="http://frozenstarro.deviantart.com/art/Crack-decay-peel-brush-sampler-92452672">Brushes</a></li>
</ul>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/stockused.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 1 – Adjust the Background</h2>
<p>First, Open of the <a href="http://www.sxc.hu/photo/1255714">Road</a> image.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/1.jpg" border="0" alt="" /></div>
<p>Use a gradient map by going to Layer &gt; Adjustement Layer &gt;  Gradient Map to darken this photo a bit. Use the settings below:</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/2.jpg" border="0" alt="" /></div>
<p>The resulting image should look something like this.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/3.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 2 – Add the Car</h2>
<p>Now, open the Car Stock Image and copy and paste it into your working  document. Name the layer “Car.” Use any method to remove the Car/Truck  from its background.</p>
<p>At this point we also need to adjust the “Car” layer’s  Brightness/Contrast. Go to Image &gt; Adjust &gt; Brightness/Contrast  and set to -10/+5.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/4.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 3 – Add a Shadow Under the Car</h2>
<p>To create a shadow for the car, Duplicate the “Car” layer and place  the layer under the “Car” layer. Name the new layer “Shadow Car.”  Cmd-click to select the pixels of the “Shadow Car” layer and fill it  with black by going to Edit &gt; Fill &gt; Black with 100% Opacity. Set  this layer’s blending mode to Soft Light and move it slightly under the  car as shown.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/5.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 4 – Adjust the Car Windows</h2>
<p>In this step we will make sure that we can see the background through  the windows of the car. To do this, take the Rectangular Marquee tool  and make a selection of the background layer directly behind the  windows. If you need to, feel free to lower the opacity of the Truck to  ensure that you are selecting the right spot. Paste this selection  directly above the “Car” layer and hide it.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/6.jpg" border="0" alt="" /></div>
<p>Make a selection of the windows of the car as shown below. Once your  selection has been made unhide the selection of the background that you  just made, make an inverse selection of the windows and press Delete.  This should remove the excess area from your new windows.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/7.jpg" border="0" alt="" /></div>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/8.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 5 – Add a Skeleton Inside the Car</h2>
<p>To add the skeleton, extract it from its background and then copy and  paste the end result into your working document. Resize and position it  as shown below. Place it above the “Car” Layer and Delete the excess  areas. Lower the Opacity a bit and name this layer “Skeleton.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/9.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 6 – Add a Pool of Gasoline</h2>
<p>Paste the Gasoline photo into your working document. Resize, position  and transform as shown below. Use a soft brush to erase the parts that  you do not need. Now adjust the Brightness/Contrast. Name this layer  “Pool of Oil.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/10.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 7 – Add the Dead End Sign</h2>
<p>Paste the Dead End Sign into your working document and extract it  from its background. Place it as shown below. Use the Burn Tool to  darken the right side of the sign. Name this layer “Panel.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/11.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 8 – Add a Skull Heap</h2>
<p>Paste the Skull Heap image into the document. Extract it from its  background as shown below, flip, and position it appropriately. Use the  Burn tool to darken it a bit and name the layer “Skull Heap.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/12.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 9 – Add Shadowing Under the Skull Heap</h2>
<p>Add a shadow to the heap using the same technique that we used in  Step 3. Name the shadow layer “Shadow Heap.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/13.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 10 – Add Cracks to Road</h2>
<p>We want our road to look a bit less pristine. To break up the  pavement we will use these <a href="http://frozenstarro.deviantart.com/art/Crack-decay-peel-brush-sampler-92452672">Brushes</a>.  Select a black brush and place a crack as shown below.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/14.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 11 – Add Color and Contrast</h2>
<p>To add some color to add a new adjustment layer by going to Layer  &gt; New Adjustment Layer &gt; Color Balance &gt; -15/+10/+10.</p>
<p>Now add some Contrast by going to Layer &gt; New Adjustment Layer  &gt; Brightness/Contrast &gt; 0/+15.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/15.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 12 – Add a Nuke</h2>
<p>Copy and Paste the Nuclear Missile into your working document and  extract it from its background as best as you can. Resize and place it  as shown below. Name this layer “Nuke.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/16.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 13 – Add an Explosion Under the Nuke</h2>
<p>Now copy and paste the Explosion photo into your working document.  Use a soft eraser to remove the unwanted areas of the explosion and  place it as shown below. Name this layer “Explosion.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/17.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 14 – Add the Shockwaves</h2>
<p>As you know an explosion would cause some shockwaves. You can add the  shockwaves by copy and pasting a photo with some nice waves into the  document and by erasing the unwanted areas. First do this on the left  side and then do it on the right as well. Name each side “Left Water”  and “Right Water” respectively.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/18.jpg" border="0" alt="" /></div>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/19.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 15 – Adjust the Shockwaves</h2>
<p>Adjust the color of the waves using the Color Balance Adjustment  under Image &gt; Adjust &gt; Color Balance and set to +19/-16/-8. Do the  same for the &#8220;Right Water&#8221; layer.</p>
<hr />
<h2>Step 16 – Add a Nuclear Reactor</h2>
<p>Now extract the Reactor from its background and paste it into place.  Name it “Nuclear Reactor.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/20.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 17 – Adjust Shading on Reactor</h2>
<p>Use the settings below to adjust the lighting of the reactor using  the Burn and Dodge tool.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/21.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 18 – Add Cracks on the Nuclear Reactor and Darken Vegetation</h2>
<p>Using the same technique you used in Step 10, use the crack brushes  that you downloaded earlier to apply some cracks to the reactor.</p>
<p>Now grab a black brush, lower the opacity to 76% and change the  brushes blending mode to Color. Use the brush to darken the vegetation.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/22.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 19 – Add Lights and Smoke to the Roof</h2>
<p>Find a photo of fire similar to the one placed on the roof below. Use  a soft eraser to remove unneeded areas.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/23.jpg" border="0" alt="" /></div>
<p>Next go to Filter &gt; Distort &gt; Motion Blur &gt; set the Angle in  the direction of your fire (in my case &gt; 0), and the Distance to 24.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/24.jpg" border="0" alt="" /></div>
<p>Next, take the Eraser Tool (E) and use a soft brush with low Opacity  to erase all except the source of light, like this :</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/25.jpg" border="0" alt="" /></div>
<p>Name this layer &#8220;Roof Light 1&#8243;, duplicate it, then go in Filter &gt;  Distort &gt; Motion Blur, same Angle as before, but this time enter a  Distance of 144. Replace it and lower the Opacity to 70%.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/26.jpg" border="0" alt="" /></div>
<p>Duplicate “Roof Light 1” and name the new layer &#8220;Roof Light 2&#8243;, set  Opacity to 100%, place it next to “Roof Light 1” as shown.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/27.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 20 – Add Lights and Smoke on the Hood and  Bumper</h2>
<p>Use the same technique outlined in Step 19 to place some lights on  the hood and bumper as shown below.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/28.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 21 – Add the Plane</h2>
<p>Copy and paste the plane photo into your working document and extract  it from its background. Resize the image and place it as shown below.  Now apply a Brightness/Contrast adjustment to this layer using the  following settings -20/+10.</p>
<p>Apply some shading to the plane using the Burn and Dodge Tools. Name  this layer “Plane.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/29.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 22 – Add Flames to the Plane</h2>
<p>On a new layer, brush a strong yellow color using a soft brush over  the smoke. Lower the Opacity to 36%. Name the new layer “Flames Plane.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/30.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 23 – Add Nuclear Detonation</h2>
<p>Create a new layer and fill it with black. Name the new layer “Halo,”  and set the opacity to 40% . No go to Filter &gt; Render &gt; Lens  Flare and use the settings below.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/31.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 24 – Touch Up the Detonation</h2>
<p>Take a large soft white brush and paint over the flare that we  created in Step 23.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/32.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 25 – Darken the Edges</h2>
<p>To darken the edges of the image create a new Levels Adjustment by  going to Layer &gt; Levels. Use the settings below. After that add a  layer mask to the adjustment layer and take a soft black brush and paint  the middle as shown. Set the layer’s opacity to 66% and its blending  mode to Soft Light.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/33.jpg" border="0" alt="" /></div>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/34.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 26 – Add Grungy Effect</h2>
<p>Now let’s add a layer of grunge to our composition. To do this, find a  grungy texture and place it on the topmost layer. Set it to Overlay and  lower the opacity to 10%. Name it “Grungy.”</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/35.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 27 – Final Adjustment</h2>
<p>Now add one last final adjustment layer. Go to Layer &gt; Adjustment  Layer &gt; Color Balance and set to -10/5/+10.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/36.jpg" border="0" alt="" /></div>
<hr />
<h2>Final Image</h2>
<p>Take a look at the final image below.</p>
<div><img src="http://psdtuts.s3.amazonaws.com/0454_Create_a_Nuclear_Disaster_Landscape/final.jpg" border="0" alt="" /></div>
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		<title>Freistellen mit Kanälen</title>
		<link>http://webspell-designs.com/freistellen-mit-kanalen/</link>
		<comments>http://webspell-designs.com/freistellen-mit-kanalen/#comments</comments>
		<pubDate>Tue, 18 May 2010 16:52:20 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=197</guid>
		<description><![CDATA[Jeder kennt das lästige und zeitaufwändige Freistellen von Bildelementen welches sich immerwieder recht anspruchsvoll gestaltet. Besonders trifft das zu, wenn Bilder mit feinen und zahlreichen Linien, wie etwa Haare, freizustellen sind. Photoshop bietet uns dafür mit einer Vielzahl an Werkzeugen und Plug-ins eine gute Grundlage um das Problem zu lösen. Auf eine dieser Grundlagen möchte [...]]]></description>
			<content:encoded><![CDATA[<p>Jeder kennt das lästige und zeitaufwändige Freistellen von Bildelementen welches sich immerwieder recht anspruchsvoll gestaltet. Besonders trifft das zu, wenn Bilder mit feinen und zahlreichen Linien, wie etwa Haare, freizustellen sind. Photoshop bietet uns dafür mit einer Vielzahl an Werkzeugen und Plug-ins eine gute Grundlage um das Problem zu lösen. Auf eine dieser Grundlagen möchte ich in diesem Tutorial näher eingehen, nämlich auf das Freistellen mithilfe von Kanälen.</p>
<p>Um diese Technik zu erklären wird bewusst auf ein anspruchsvolles Bild verzichtet da sich diese Technik so leichter und verständlich erklären lässt. Bei den meisten Bildern ist sie auf die selbe Art und Weise anwendbar.</p>
<p>Zum Bild: Die Bildelemente sind klar voneinander abgegrenzt und gut erkennbar, was eine ideale Basis für das Freistellen über die Kanäle bietet. Ziel wird sein den Sensenmann mit seinem Rasenschneider vom Hintergrund zu lösen und ihn in ein anderes Bild zu importieren.</p>
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<p>Jeder kennt das lästige  und zeitaufwändige Freistellen von Bildelementen welches sich  immerwieder recht anspruchsvoll gestaltet. Besonders trifft das zu, wenn  Bilder mit feinen und zahlreichen Linien, wie etwa Haare, freizustellen  sind. Photoshop bietet uns dafür mit einer Vielzahl an Werkzeugen und  Plug-ins eine gute Grundlage um das Problem zu lösen. Auf eine dieser  Grundlagen möchte ich in diesem Tutorial näher eingehen, nämlich auf das  Freistellen mithilfe von Kanälen.</p>
<p>Um diese Technik zu erklären wird bewusst auf ein anspruchsvolles  Bild verzichtet da sich diese Technik so leichter und verständlich  erklären lässt. Bei den meisten Bildern ist sie auf die selbe Art und  Weise anwendbar.</p>
<p><strong>Zum Bild:</strong> Die Bildelemente sind klar voneinander  abgegrenzt und gut erkennbar, was eine ideale Basis für das Freistellen  über die Kanäle bietet. Ziel wird sein den Sensenmann mit seinem  Rasenschneider vom Hintergrund zu lösen und ihn in ein anderes Bild zu  importieren.</p>
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<p><strong>Das Bild für das Freistellen  optimieren</strong></p>
<p>Zuerst gehen wir in das &#8220;Kanäle&#8221; &#8211; Fenster  und finden dort im RGB-Modus 4 Felder vor. Ziel wird jetzt sein den  Kanal zu finden der den besten Kontrast zwischen den gewünschten  Bildelementen bietet, sprich wir möchten die Bildelemente so gut wie  möglich vom Hintergrund abkapseln. Dazu testen wir den &#8220;Rot&#8221;-, &#8220;Grün&#8221;-  und &#8220;Blau&#8221;- Kanal durch und stellen fest das Blau den besten Kontrast  bietet.</p>
<p>Um nichts am Originalbild zu zerstören wird  der Blau-Kanal dupliziert. Jetzt wird über die Gradationskurven  (Bild&gt;Anpassen/Korrekuren&gt;Gradationskurven) versucht das Bild für  unsere Zwecke zu optimieren. Dazu werden die Anfasser in der linken Ecke  unten und in der rechten Ecke oben jeweils nach rechts bzw. nach links  gerückt bis ein akzeptables Ergebniss erreicht wird. <strong>Achtung: </strong>werden die Anfasser zu weit gezogen erfolgt am Bild  eine unschöne Treppchenbildung.</p>
<p>Der Unterschied ist in diesem Fall kaum  sichtbar da keine große Veränderung der Gradation notwendig ist.  Generell können auch andere Korrekturen oder Filter angewandt werden,  Hauptsache die Bildelemente werden herausgefiltert.</p>
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<p>Jetzt folgt die <strong>Handarbeit:</strong></p>
<p>Dazu wählen wir das Pinselwerkzeug und stellen folgende Werte ein:</p>
<p><strong>Modus:</strong> Ineinanderkopieren</p>
<p><strong>Hauptdurchmesser:</strong> 200  (richtet sich je nach Notwendigkeit)</p>
<p><strong>Härte:</strong> 0%</p>
<p><strong>Deckkraft:</strong> 100%</p>
<p>Wir werden jetzt mit den Farben schwarz und weiß arbeiten. Da der  Pinsel auf Ineinanderkopieren gesetzt ist werden alle dunklen Farben  schwarz wenn man mit der schwarzen Farbe darüber fährt und alle hellen  Farben weiß bei einem weißen Pinsel. Diese Tatsache werden wir uns zu  Nutze machen um den Hintergrund komplett abzutrennen.</p>
<p>Ab dieser Stelle ist Fingerspitzengefühl und Übung gefragt. Es kann  natürlich sein das an kritischen Stellen Mischtöne vorkommen und der  Pinsel in Elemente zeichnet die eigentlich eine andere Farbe bekommen  sollen. Das kann man vorbeugen indem man Hauptdurchmesser, Härte und  Deckkraft des Pinsels ändert bzw. auf andere Methoden des Freistellens  (wie etwa die Auswahlwerkzeuge) zurückgreift. Zeichnet man zu oft mit  dem Pinsel über eine Schwarz/Weiß- kante entsteht wieder ein unschöner  Treppeneffekt.</p>
<p><strong>Tipp:</strong> Blendet man alle vorhanden Kanäle ein, sieht  man welche Stellen bereits &#8220;ausgemalt&#8221; wurden und hat eine gute  Orientierung.</p>
<p>Am Ende sollten nur noch Flächen mit 100% schwarz und 100% weiß übrig  bleiben. Exestieren Mischtöne, wird später an dieser Stelle eine weiche  Kante entstehen (was man sich auch zu Nutze machen kann).</p>
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<p>Nachdem der schwierige Teil gemeistert ist  müssen wir nun für unser Objekt eine Auswahl treffen. Dazu die Maus auf  das Bild des duplizierten Blaukanales ziehen und strg/apfel + linke  Maustaste drücken. Es wird automatisch eine Auswahl erstellt.</p>
<p>Jetzt werden die ursprünglichen RGB-Kanäle wieder eingeblendet und  dafür der duplizierte Blaukanal ausgeblendet. Nun können wir das  Kanalfenster hinter uns lassen und widmen uns dafür dem Ebenenfenster.  Hier wird zuerst überprüft ob das Bild auf einer Ebene liegt oder noch  mit dem Hintergrund verbunden ist. Liegt es auf einer Ebene, wird im  Ebenenfenster auf &#8220;Ebenenmaske hinzufügen&#8221; <img src="http://www.fxencore.de/gallery/tutspic_3_1161504234_kanal_erstellen.gif" alt="" /> geklickt. Unser Sensenmann ist jetzt verschwunden und es ist  nur der Hintergrund sichtbar. Weil wir genau das Gegenteil wollen wird  strg/apfel + i gedrückt um die Ebenenmaske umzukehren.</p>
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<p>Da es sich um eine Ebenenmaske handelt, ist  es uns möglich das Bild für weitere Zwecke non-destruktiv zu bearbeiten.  Das bedeutet das keine Bildinhalte des Bildes verändert oder gelöscht  werden. Wichtig ist das die Ebenenmaske beim bearbeiten aktiviert ist.  Zeichnet man mit der Farbe schwarz hat es den Effekt das an dieser  Stelle Transparenz entseht, bei weiß ist das Bild sichtbar. Mischtöne  führen zu einer jeweils mehr oder weniger ausgeprägten Transparenz.</p>
<p>Durch diese Technik ist es nun möglich die letzten kleinen Fehler,  die beim Freistellen über die Kanäle übrig blieben, auszubessern. In  diesem Fall würde ich dem Sensenmann eine weiche Kontur mit Hilfe des  Weichzeichnungsfilters geben und Beleuchtungseffekte einbauen damit er  sich besser in den neuen Hintergrund einfügt.</p>
<p>Wie ein Ergebniss aussehen könnte seht ihr hier. Ich wünsche euch  viel Spaß beim ausprobieren und dazulernen.</p>
<p><strong>Stockbilder:</strong></p>
<p>The Grim Weedwhacker &#8211; 6 by <a title="blank" href="http://mjranum-stock.deviantart.com/art/The-Grim-Weedwhacker-6-66221177" target="_blank">mjranum-stock</a></p>
<p>Early Morning-Stock by <a title="blank" href="http://kelly63.deviantart.com/art/Early-Morning-Stock-102100060" target="_blank">Kelly63</a></p>
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		<title>Decorating-Text</title>
		<link>http://webspell-designs.com/decorating-text/</link>
		<comments>http://webspell-designs.com/decorating-text/#comments</comments>
		<pubDate>Tue, 18 May 2010 16:44:53 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=189</guid>
		<description><![CDATA[Creating text and then decorating it is often a daunting task, not knowing what colors to use and how to achieve effective results with the resources you have is often hard to overcome. Keeping your text simple but still having it stand out is an art in itself. Here we learn lots of techniques on [...]]]></description>
			<content:encoded><![CDATA[<p>Creating text and then decorating it is often a daunting task, not knowing what colors to use and how to achieve effective results with the resources you have is often hard to overcome. Keeping your text simple but still having it stand out is an art in itself. Here we learn lots of techniques on decorating text like using textures, brushes and patterns. Pick and mix which techniques you use or just try all of them and end up with an image like this.</p>
<h2>Preview of Final Results</h2>
<h3><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image002.jpg" alt="clip_image002" width="465" height="348" /></h3>
<h2>Decorating Text Photoshop Tutorial</h2>
<h3>Step 1</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image006.jpg" alt="clip_image006" width="258" height="258" /></p>
<p>Before we start on the actual image, we first need to create a simple  pattern which we will use later. Create a new document with dimensions  20&#215;20px then go edit&gt;preferences&gt;grid&#8230; and use these settings.  Create a new layer (Shift+Ctrl+N), hide the background layer then set  the foreground color to #808080. Now recreate the image shown here using  whatever method you feel comfortable with, the polygonal lasso tool is a  good choice for what we want to achieve. Now save the pattern by going  edit&gt;define pattern, after saving, close this document. When making  patterns like this one it is important to make sure that they will  repeat when tiled, there are various methods of achieving this like the  offset filter, however with a pattern this simple it easy enough just to  visualize it.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image004.jpg" alt="clip_image004" width="540" height="320" /></p>
<h3>Step 2</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image008.jpg" alt="clip_image008" width="253" height="289" /></p>
<p>Create a new document, this time with dimensions of 1024&#215;768px then  select the gradient tool (G) and open the gradient editor. Click the  arrow in the presets box and choose pastels, select the first gradient  in this set. Using a linear gradient drag from the bottom of the page to  the top, holding Shift to keep it vertical. Lastly change the opacity  of this layer to 75%. A gradient is always a strong way to begin a piece  like this but does require a texture over it.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image010.jpg" alt="clip_image010" width="169" height="127" /></p>
<h3>Step 3</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image012.jpg" alt="clip_image012" width="169" height="127" /></p>
<p>Here we will create our background texture, first find a simple image  of clouds, the one I used can be found <a href="http://www.sxc.hu/photo/784742">here</a>. Copy and paste this  image then resize it to fit the page. Next invert the colors (Ctrl+I)  and set the blending mode to screen. Now add a bit more depth to the  background by doing exactly the same with another image of clouds like <a href="http://www.sxc.hu/photo/270213">this one</a>. When adding a  texture to any piece on Photoshop, always <a href="http://photoshoptutorials.ws/photoshop-tutorials/text-effects/decorating-text.html#" target="_blank">experiment</a> with all  the blending modes as some will look better than others depending on the  texture you use.</p>
<h3>Step 4</h3>
<p>Before you start on the foreground, a good idea is to set up some  swatches that you will use regularly throughout this piece. Double click  on the foreground color and create a swatch of these three colors;  #b5005e, #39d336, #00baff.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image014.jpg" alt="clip_image014" width="307" height="204" /></p>
<h3>Step 5</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image016.jpg" alt="clip_image016" width="191" height="198" /></p>
<p>Okay now for the text, start by creating a new layer group named  &#8216;foreground&#8217;, it will become clear why we did this later on. Select the  text tool (T) and draw a text box that goes from the left of the page to  the right. Type your text in then <a href="http://photoshoptutorials.ws/photoshop-tutorials/text-effects/decorating-text.html#" target="_blank">highlight</a> it all and  go window&gt;character to bring up the character settings. Use all the  same settings as shown here. The reason for the wide character spacing  is to allow enough space for the borders we will add.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image018.jpg" alt="clip_image018" width="341" height="256" /></p>
<h3>Step 6</h3>
<p>Right click on the text layer and select blending options and add a  drop shadow, outer glow, bevel and emboss, color overlay, pattern  overlay and a stroke. Use the settings shown below. You will notice  that, although we used the drop shadow and the outer glow, we just  mimicked the effect produced by a stroke. The blending options can be  very powerful when used in this way so take words like drop shadow as a  guideline rather than an instruction.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image020.jpg" alt="clip_image020" width="400" height="295" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image022.jpg" alt="clip_image022" width="400" height="295" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image024.jpg" alt="clip_image024" width="400" height="295" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image026.jpg" alt="clip_image026" width="400" height="295" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image028.jpg" alt="clip_image028" width="400" height="295" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image030.jpg" alt="clip_image030" width="400" height="295" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image032.jpg" alt="clip_image032" width="400" height="295" /></p>
<h3>Step 7</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image034.jpg" alt="clip_image034" width="236" height="177" /></p>
<p>The next few steps will show how to add some goo and drips to the  text. Set the foreground color to the purple swatch then create a new  layer group named goo directly below the text, still within the  foreground group. Create a new layer within this group (Shift+Ctrl+N).  Use the line shape tool (U) and create lines like the ones shown here,  make some with the weight set at 2px and some with weight at 3px to add  some variety.</p>
<h3>Step 8</h3>
<p>Create a new layer within the goo group. Select the brush tool (B)  and use a round brush with a size of 3px and a hardness of 100%. Zoom in  to about 400% and draw some droplets at the bottom of each line, also  draw some beads of liquid on the line.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image036.jpg" alt="clip_image036" width="236" height="198" /></p>
<h3>Step 9</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image038.jpg" alt="clip_image038" width="236" height="168" /></p>
<p>Create another new layer within the goo group. Using the same brush,  decorate the text a little more to achieve a result similar to below.  This step can take a few tries to get right but is quite enjoyable at  the same time.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image040.jpg" alt="clip_image040" width="236" height="177" /></p>
<h3>Step 10</h3>
<p>If you try Ctrl+clicking on the text layer you will notice that the  selection will not include the border around the text, this will become a  problem in the next few steps as you will see. The easiest way to  overcome this is to first duplicate the text layer then drag it below  the original text, now create a new layer directly below the new text  layer then select the new text layer and merge it down (Ctrl+E) then  name it &#8217;selection&#8217;. Now if you Ctrl+click this layer you will notice  the selection covers the border of the text and we also still have our  original text which can be edited easily.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image042.jpg" alt="clip_image042" width="428" height="251" /></p>
<h3>Step 11</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image044.jpg" alt="clip_image044" width="293" height="220" /></p>
<p>Create a new layer group named lines, this time above the text layer  although still in the foreground group. Create a new layer then select  the pen tool and draw path, making sure to hold and drag after each  point to ensure the path is smooth. Next right click on the path and  select stroke path and don&#8217;t check simulate pressure. The result should  be similar to below. On these brushes, using simulate pressure will  blend out both ends of the line which is not what we want here.</p>
<h3>Step 12</h3>
<p>Now select the eraser (E) and use a 100px diameter, 0% hardness and  30% opacity to fade out the end of the line. Also use the blur tool (R)  with a similar brush to blur some parts of the line.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image046.jpg" alt="clip_image046" width="205" height="121" /></p>
<h3><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image048.jpg" alt="clip_image048" width="205" height="132" /></h3>
<h3>Step 13</h3>
<p>Now we will use that layer we created back in step 10 to remove parts  of this line accurately. The concept behind this method is to use our  selection layer to select all our text then create a new selection  manually and intersect these selections, let’s see how it works. <img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image052.jpg" alt="clip_image052" width="66" height="28" align="left" /></p>
<p>First Ctrl+click on the selection layer then select the polygonal  lasso tool (L) and in the main toolbar change it to intersect mode.  Choose a part of the line that you want behind the text then draw round  that part of the text then select the layer with the line in it and hit  Delete. So in the image here, I want the line to go behind the left part  of the &#8216;H&#8217;, note that I didn’t draw accurately around the &#8216;H&#8217; this is  because only the parts included in both selections will become our final  selection. Continue using this method for other parts of the line to  give the impression it weaving in and out of the text.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image050.jpg" alt="clip_image050" width="286" height="223" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image054.jpg" alt="clip_image054" width="286" height="214" /></p>
<h3>Step 14</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image056.jpg" alt="clip_image056" width="99" height="84" /></p>
<p>Try adding some more lines using the same method shown in the last  three steps. Try also changing the brush size to either 2px or 1px or  switching on simulate pressure.</p>
<p>In this example I used a 1px brush with simulate pressure on.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image057.jpg" alt="clip_image057" width="176" height="101" /></p>
<p>Here I used our green swatch, again with 1px and simulate pressure  on.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image059.jpg" alt="clip_image059" width="105" height="179" /></p>
<p>For this effect I used a 2px brush with simulate pressure on and when  creating the path, held Shift to get a straight line.</p>
<h3>Step 15</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image060.jpg" alt="clip_image060" width="123" height="123" /></p>
<p>A quick way to make some random dots is to first select the brush  tool, using a 2px hard brush then hit F5 to open the brush editor. Use  the same settings as shown here and use the blue swatch we created  earlier. For this brush we can drag it, note how the dots will be random  and will give different effects depending on how fast you move the  cursor.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image062.jpg" alt="clip_image062" width="305" height="366" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image064.jpg" alt="clip_image064" width="302" height="366" /></p>
<h3>Step 16</h3>
<p>For this step you will need to have a floral brush set, lots of these  can be found <a href="http://search.deviantart.com/?section=browse&amp;qh=boost%3Apopular+age_sigma%3A24h+age_scale%3A5&amp;q=floral+brush">here</a>,  download one and install it, note that you may need to restart  Photoshop after installing it. Create a new group behind the text and in  a new layer; use the purple swatch and go wild with these brushes,  making them flow from the letters and the lines. My set included some  leaves which I dotted around using the green swatch. Using the floral  brushes was just an idea, other vector style brushes can give good  results too, one which is worth trying is using tree brushes on the top  half of the letters.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image066.jpg" alt="clip_image066" width="165" height="114" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image067.jpg" alt="clip_image067" width="172" height="105" /></p>
<h3>Step 17</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image069.jpg" alt="clip_image069" width="168" height="128" /></p>
<p>Another nice detail that is simple to make is these blue lines. First  create a new layer then select the blue swatch then the brush tool and  use an 8px hard brush. Use the pen tool to create a large arc, mine went  roughly from the &#8216;H&#8217; to the &#8216;O&#8217;, now stroke the path and make sure  simulate pressure is checked. Use the eraser tool to get rid of half of  the line and to blend it slightly. I created three of these.</p>
<h3>Step 18</h3>
<p>Duplicate this layer, with all three lines in it then hit Ctrl+T and  rotate the lines roughly 180° then move them to below the text as shown  here.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image071.jpg" alt="clip_image071" width="269" height="202" /></p>
<h3>Step 19</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image073.jpg" alt="clip_image073" width="229" height="172" /></p>
<p>The text is looking nice now however the foreground and background  are like to separate images at the moment so we will learn a few ways to  make them harmonize better. A good way to approach this problem would  be to create an in between layer which is kind of half and half and can  bridge the gap between foreground and background. Start by creating a  new group within the foreground group but below everything else in that  group. Create a new layer in this group then go image&gt;apply image  then edit&gt;transform&gt;warp and drag only the boxes here to warp the  image, make sure that when your warping the image it still covers the  entire document or else you will be left with sharp edges.</p>
<h3>Step 20</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image074.jpg" alt="clip_image074" width="284" height="186" /></p>
<p>Now select this layer then go layer&gt;layer mask&gt;hide all, change  the foreground color to white then use a few of the following brushes  with medium opacity to unhide some of the content on this layer, make  sure the layer mask is selected rather than the layer itself.</p>
<p>1. A grungy brush of any size, this can be a brush you have  downloaded or one that comes with Photoshop like the spatter, charcoal  or chalk brushes, these work well when used at a larges size and dotted  rather than dragged.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image076.jpg" alt="clip_image076" width="283" height="212" /></p>
<p>2. A floral brush of medium to large size. This looks good on a  slightly higher opacity brush as well as on low. Never drag these  brushes, it just doesn&#8217;t work.</p>
<p>3. A really good effect can be created when using the pattern stamp  tool (s), although it requires a few tries to get it right. Try using  the pattern we created earlier and also some of Photoshop&#8217;s like the  checkered one.</p>
<p>Optionally you can repeat these two steps again to add more detail as  you are trying to get a fine balance between the foreground and  background.</p>
<h3>Step 21</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image078.jpg" alt="clip_image078" width="251" height="218" /></p>
<p>You will notice with the image we have at the moment, the clouds are  only in the background. Let&#8217;s solve this problem; we have to choices  here, we either add more in front of the foreground group or we can take  something away from the foreground. I&#8217;ve found that the taking away  method produces a more realistic result. However if you have some cloud  brushes kicking about feel free to use them but in this image I didn’t.  First let’s check where we are at in terms of layers; at the moment you  should only have a foreground group, a background group and the white  background layer, everything else should be contained within these. In  the background group duplicate one of the cloud layers then drag it out  of this group and to the very top of the layer stack. Change the  blending mode to normal then go select&gt;color range and pick the very  darkest part of the image and use the settings shown below, OK. Now you  should have a rough selection around the clouds, hide this layer then  select the foreground group and in the layers panel click the layer mask  button at the bottom.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image080.jpg" alt="clip_image080" width="251" height="188" /></p>
<h3>Step 22</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image082.jpg" alt="clip_image082" width="246" height="184" /></p>
<p>The last step is to add some color adjustments to the whole image.  Start by creating a new layer above the foreground group then select the  gradient tool and create a gradient like shown here. Use a radial  gradient setting an create a blurry circle, go back to the gradient  editor and change the color and do this again until you have something  that resembles below. Lastly change the opacity of this layer to 50% and  the blending mode to color. One last adjust that I save until last is  to move that cloud layer that we duplicated to the top of the layer  stack, unhide it then change the blend mode to soft light; I&#8217;ll let you  decide on the opacity this layer should be.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/DecoratingText_1F56/clip_image083.jpg" alt="clip_image083" width="465" height="348" /></p>
]]></content:encoded>
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		<title>Dance Photo Manipulation</title>
		<link>http://webspell-designs.com/dance-photo-manipulation/</link>
		<comments>http://webspell-designs.com/dance-photo-manipulation/#comments</comments>
		<pubDate>Tue, 18 May 2010 16:34:54 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=183</guid>
		<description><![CDATA[In this detailed and lengthy Photoshop tutorial, you will learn how to combine photos and add special effects to turn a normal photograph into a stunning artwork. You will also learn several tricks to reduce your Photoshop document file size and number of layers and layer styles.
Step 4 – Create an inverse selection of the [...]]]></description>
			<content:encoded><![CDATA[<p>In this detailed and lengthy Photoshop tutorial, you will learn how to combine photos and add special effects to turn a normal photograph into a stunning artwork. You will also learn several tricks to reduce your Photoshop document file size and number of layers and layer styles.</p>
<p><strong>Step 4 – Create an inverse selection of the model</strong></p>
<p>Hide the  layer with the clouds then select the background layer.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_11.png" alt="" width="403" height="335" /></p>
<p>Select the magic wand tool then set  the tolerance to 0 so that the black sweater won’t be included in the  selection.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_12.png" alt="" width="595" height="33" /></p>
<p>Click on the black area to create a  selection of the background. You’ll get most of the background selected.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_13.png" alt="" width="600" height="800" /></p>
<p>You can continue to add to the  selection using the lasso tool. Or, if you’re using Photoshop CS3 or  newer, switch to the quick selection tool, to easily add the bottom of  the background into the selection.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_14.png" alt="" width="600" height="800" /></p>
<p>If you’re using Photoshop CS3 or  newer, you can use the refine edge tool to enhance the selection. Simply  select any one of the selection tools then click on the “Refine Edge”  button on the option bar.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_15.png" alt="" width="595" height="33" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_16.png" alt="" width="600" height="582" /></p>
<h3>Step 5 – Create a layer mask of the  selection on a group</h3>
<p>By applying the mask in a group instead of a  layer, we can simply place any layer we want in this group and it will  only be visible behind the model. This saves us from having unnecessary  layer masks.</p>
<p>Select the layer of the clouds then click on the <img title="new group" src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_17.png" alt="new  group" width="13" height="11" /> button in the layers palette.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_18.png" alt="" width="403" height="335" /></p>
<p>With the group selected, click on the  <img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_19.png" alt="" width="14" height="12" /> button to add a layer mask. It will  automatically apply your selected area into the layer mask. Anything we  put inside this group will appear around the model.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_20.png" alt="" width="403" height="335" /></p>
<p>Now we’ll check to see if there are  any flaws to the mask. Add a color fill layer with a contrasting color  such a red. To do this, select the layer with the clouds then choose  Layer &gt; New Fill Layer &gt; Solid Color.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_21.png" alt="" width="403" height="335" /></p>
<h3>Step 6 – Refine the layer mask</h3>
<p>Zoom into 100% view to find  any flaws such as this one on the shoe.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_22.png" alt="" width="600" height="432" /></p>
<p>Select the layer mask in the layer  palette then use the brush and eraser to refine the edges. Use the brush  tool to erase the background or the eraser tool to add. In the option  bar of the brush and eraser tool, you can change the brush hardness. Use  a hardness of 50% or more for sharper edges.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_23.png" alt="" width="600" height="437" /></p>
<p>When you’re done refining the mask,  you can delete the color fill layer and make the layer with the clouds  visible.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_24.png" alt="" width="401" height="335" /></p>
<h3>Step 7 – Complete the blending of  the clouds</h3>
<p>Add a layer mask to the layer with the clouds. To do  this, select the layer then choose Layer &gt; Layer Mask &gt; Reveal  All.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_25.png" alt="" width="403" height="335" /></p>
<p>Select the eraser tool. Right click  anywhere in the document window to bring up the brush options. Use a  very large brush size with a hardness of 0%.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_26.png" alt="" width="258" height="277" /></p>
<p>Make sure that the layer mask of the  cloud layer is selected. To select the layer mask, click on the layer  mask thumbnail in the layers palette. It should have a border around the  layer mask to indicate that it is selected. With the eraser tool, erase  the bottom of the clouds so that it fades gradually.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_27.png" alt="" width="600" height="433" /></p>
<p>Select the move tool then move the  clouds lower so that it is just above the spotlight.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_28.png" alt="" width="600" height="903" /></p>
<h3>Step 8 &#8211; Place the city background</h3>
<p>Before you can use the  place command, you need to have the layer mask deselected. Click on the  layer thumbnail of the clouds layer to deselect the layer mask.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_29.png" alt="" width="403" height="335" /></p>
<p>Choose File &gt; Place. Browse for  the photo of the city then click OK. Scale and position the image like  shown below then press enter on your keyboard to apply the changes.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_30.png" alt="" width="465" height="367" /></p>
<p>Move the layer with the city  background below the layer with the clouds.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_31.png" alt="" width="403" height="489" /></p>
<h3>Step 9 – Desaturate the city  background</h3>
<p>First, we’ll make the layer grayscale using the same  technique we used earlier with the clouds layer. Right click on the  layer of the city background then choose blending options.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_32.png" alt="" width="478" height="568" /></p>
<p>Apply the settings as shown below  then click OK.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_33.png" alt="" width="600" height="450" /></p>
<h3>Step 10 – Fade the bottom edge of  the layer with the city background</h3>
<p>If you look closely at the  bottom of the city edge layer there is a hard edge. To fix this, we’ll  fade the edge with a layer mask.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_34.png" alt="" width="600" height="247" /></p>
<p>With the layer of the city background  selected, click on the <img title="add layer mask" src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_35.png" alt="add layer mask" width="16" height="14" /> to add a layer mask.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_36.png" alt="" width="403" height="489" /></p>
<p>Select the eraser tool then right  click anywhere in the document window. Use a large brush with a hardness  of 0%.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_37.png" alt="" width="258" height="277" /></p>
<p>Make sure that your layer mask is  selected. It should have a white border around the layer mask thumbnail  to indicate that it is selected. With the eraser tool, erase the bottom  of the edge so that the hard edge is gone.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_38.png" alt="" width="600" height="339" /></p>
<p>Here’s the before and after of fading  the bottom edge.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_39.png" alt="" width="600" height="300" /></p>
<p>Here’s what our image looks like so  far.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_40.png" alt="" width="600" height="903" /></p>
<h3>Step 11 – Add abstract colors to the background</h3>
<p>Create a new  layer above the clouds layer then set the blending mode to color. Now  we can paint in this layer with any color and it will only affect the  color of the layers below.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_41.png" alt="" width="403" height="614" /></p>
<p>In the swatches palette (Window &gt;  Swatches), click on the <img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_42.png" alt="" width="15" height="8" /> menu then choose any one of the PANTONE CMYK  swatches.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_43.png" alt="" width="449" height="571" /></p>
<p>Now you have the yellow, magenta, and  cyan colors easily accessible form your swatches palette.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_44.png" alt="" width="212" height="150" /></p>
<p>Select the brush tool. On the option  bar at the top, you can select the brush size, hardness, and opacity. I  recommend starting with a 50% opacity to paint.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_45.png" alt="" width="600" height="306" /></p>
<p>Select any of the first three colors  in the swatches palette then begin painting.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_44.png" alt="" width="212" height="150" /></p>
<p>You can overlap two colors to create  other colors such as teal. Remember that you can adjust the size,  hardness, and opacity of your brush for different results. Here is what  we ended up with and how we got the results.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_46.png" alt="" width="600" height="903" /></p>
<h3>Step 12 – Add a swirling beam of light</h3>
<p>Create a new layer  inside a new group. This group will be used to store all the special  effects we’ll be adding on later. Select Group 1 then click on the <img title="new group" src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_17.png" alt="new  group" width="13" height="11" /> button to create a new group above it. Then,  click on the <img title="new  layer" src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_47.png" alt="new layer" width="10" height="10" /> button to add a new layer inside Group 2.</p>
<h3><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_48.png" alt="" width="403" height="614" /></h3>
<p>Select the pen tool then apply the  settings in the option bar as shown in the image below.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_49.png" alt="" width="600" height="33" /></p>
<p>Create a curved path similar to the  image below.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_50.png" alt="" width="490" height="727" /></p>
<p>Select the brush tool and adjust the  settings. Use the settings as shown below but adjust the master diameter  setting to change the size of the brush. The size of this brush will  determine the thickness of the beam of light. We used a brush size of 30  px on the high resolution file used for this tutorial. But if you are  working on a low resolution file (ex. 800 x 600 pixels), then you should  use a smaller brush size such as 7 pixels.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_51.png" alt="" width="585" height="306" /></p>
<p>Make sure that you have the new layer  in Group 2 selected. In the paths palette (Window &gt; Paths), right  click on the work path then choose stroke path.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_52.png" alt="" width="375" height="198" /></p>
<p>In the stroke path dialog, select  brush from the drop down menu and enable simulate pressure.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_53.png" alt="" width="385" height="137" /></p>
<p>This is what our image looks like so  far with the swirling beam of light. However, it doesn’t look like it is  swirling around the model. In the next step, we’ll mask out certain  areas to make it look like it is swirling around the model.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_54.png" alt="" width="600" height="903" /></p>
<h3>Step 13 – Create a mask for the swirling beam of light</h3>
<p>Hold  down the Ctrl key on your keyboard then click on the layer mask of group  one.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_55.png" alt="" width="600" height="700" /></p>
<p>Select the layer with the beam of  light then click on the <img title="add layer mask" src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_35.png" alt="add layer mask" width="16" height="14" /> button to add a layer mask. It should apply the  selected area as the layer mask.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_56.png" alt="" width="403" height="724" /></p>
<p>Make sure that you have the new layer  mask selected. Select the brush tool the paint in white over the areas  shown in the image below. This will make the beam of light look like it  is swirling around the model.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_57.png" alt="" width="600" height="903" /></p>
<h3>Step 14 – Create a lens flare</h3>
<p>Create a new layer as the top  layer in Group 2 then fill it with black.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_58.png" alt="" width="403" height="352" /></p>
<p>Choose Filter &gt; Render &gt; Lens  Flare. Set the brightness to 100% and choose movie prime as the lens  type. Adjust the flare center to get a flare that you like then click  OK.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_59.png" alt="" width="333" height="464" /></p>
<p>Choose Image &gt; Adjustments &gt;  Hue/Saturation then apply the settings as shown below. If you are using  Photoshop CS3 or older, enable the colorize option first then adjust the  hue and saturation settings.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_60.png" alt="" width="464" height="620" /></p>
<h3>Step 14 – Duplicate and position the  lens flare</h3>
<p>First, change the blend mode of the lens flare layer  to screen.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_61.png" alt="" width="403" height="352" /></p>
<p>Select the move tool then reposition  the lens flare to models right top hand.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_62.png" alt="" width="600" height="386" /></p>
<p>While holding down the Alt key on  your keyboard, drag the lens flare to the models left hand. This will  create a duplicate of the lens flare.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_63.png" alt="" width="600" height="585" /></p>
<h3>Step 15 – Mask the lens flare</h3>
<p>We  want to make the second lens flare appear as behind the models hand. To  do this, we’ll mask it out using a layer mask. Click on the <img title="add layer mask" src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_35.png" alt="add layer mask" width="16" height="14" /> button to add a layer mask.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_64.png" alt="" width="403" height="352" /></p>
<p>Select the eraser tool then use a  large brush with 0% hardness.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_65.png" alt="" width="258" height="277" /></p>
<p>Erase over the hand and arm so that  the lens flare looks like it is behind the hand.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_66.png" alt="" width="600" height="559" /></p>
<p>Here’s the before and after results.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_67.png" alt="" width="600" height="400" /></p>
<h3>Step 16 – Merge the lens flare layers</h3>
<p>Because we will not  need to reposition the lens flare anymore, we can merge them together.  If you simply merge the two layers right now, the layer mask will be  lost. To preserve the layer mask, move the layer without the layer mask  up so that it is on the top. Then, choose Layer &gt; Merge Down or  Ctrl+E.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_68.png" alt="" width="403" height="352" /></p>
<p>A dialog will appear asking if you  want to apply or preserve the layer mask. Select preserve.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_69.png" alt="" width="410" height="138" /></p>
<p>Now the two layers are merged and the  layer mask is still there.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_70.png" alt="" width="403" height="352" /></p>
<h3>Step 17 – Import the image of the  shattered glass</h3>
<p>Choose File &gt; Place, browse for the image of  the shattered glass, then click OK. Press enter on your keyboard to exit  out of the transform tool.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_71.png" alt="" width="483" height="727" /></p>
<h3>Step 18 – Add transparency to the  glass layer</h3>
<p>Using the same technique used earlier, we’ll make  the dark area of the layer transparent so that it blends into the photo.  Right click on the layer with the glass then choose Blending Options.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_72.png" alt="" width="516" height="392" /></p>
<p>At the bottom of the window in the  blend if options, drag the black input sliders towards the right until  the background disappears.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_73.png" alt="" width="600" height="649" /></p>
<p>Hold the Alt key on your keyboard  then drag the right black input slider towards the right until the edges  are softened.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_74.png" alt="" width="600" height="649" /></p>
<p>Change the blending mode of the  current layer to luminosity. This will allow the color from the layers  below to be seen through the glass.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_75.png" alt="" width="403" height="352" /></p>
<h3>Step 19 – Prepare the layers</h3>
<p>Duplicate the layer with the  glass (Layer &gt; Duplicate Layer)</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_76.png" alt="" width="403" height="352" /></p>
<p>Hide the other layer by clicking on  the <img title="visibility" src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_77.png" alt="visibility" width="13" height="10" /> icon.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_78.png" alt="" width="403" height="352" /></p>
<h3>Step 20 – Distort the first glass  layer</h3>
<p>With the current glass layer selected, choose Edit &gt;  Free Transform to use the transform tool. Hold down your left mouse  button anywhere inside the boundary border then drag it to the models  left ankle.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_79.png" alt="" width="600" height="800" /></p>
<p>While holding down the Alt key on  your keyboard, drag the upper middle handle downwards so that your  shattered glass looks like the image below.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_80.png" alt="" width="600" height="350" /></p>
<p>Rotate the layer like shown below. To  rotate, position your cursor outside the bounding border then drag to  rotate.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_81.png" alt="" width="600" height="486" /></p>
<p>While holding down the Ctrl key on  your keyboard, drag the bottom left handle towards the bottom left like  shown below.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_82.png" alt="" width="600" height="526" /></p>
<p>While holding down the Ctrl key, drag  the bottom right handle towards the upper left like shown below. Press  enter on your keyboard to apply the changes.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_83.png" alt="" width="600" height="543" /></p>
<h3>Step 21 – Distort the second glass layer</h3>
<p>Select the other  shattered glass layer then enable back the visibility by clicking where  the <img title="visibility" src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_77.png" alt="visibility" width="13" height="10" /> icon should be.<img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_84.png" alt="" width="403" height="352" /></p>
<p>Like before, we’ll use the transform  tool to distort the layer. Choose Edit &gt; Free Transform then position  the center of the shattered glass at the models other ankle.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_85.png" alt="" width="600" height="800" /></p>
<p>While holding down the alt key, drag  the upper middle handle towards the bottom to shrink the layer like  shown in the image below.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_86.png" alt="" width="600" height="311" /></p>
<p>Rotate the layer like shown below by  clicking anywhere outside the boundary border and dragging.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_87.png" alt="" width="600" height="528" /></p>
<p>While holding down the Ctrl key on  your keyboard, drag the top left corner downwards. Press enter on your  keyboard to apply the changes.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_88.png" alt="" width="600" height="405" /></p>
<h3>Step 22 – Swap the layers</h3>
<p>Switch  the position of the two shattered glass layers. Move the bottom one  above the top one. This is because the shattered glass on the models  left ankle is supposed to appear in front of his left ankle.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_89.png" alt="" width="403" height="352" /></p>
<p>Here’s a before and after comparison  of switching the layers. You can see that the shattered glass doesn’t  appear to be wrapping around the models legs. We’ll fix this with a  layer mask in the next step.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_90.png" alt="" width="600" height="400" /></p>
<h3>Step 23 – Add masks to the shattered glass layers</h3>
<p>Select the  second layer with the shattered glass then click on the <img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_19.png" alt="" width="14" height="12" /> button to add a layer mask.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_91.png" alt="" width="403" height="352" /></p>
<p>Zoom in to 100% and use the move tool  to position the center of the shattered glass on the leg.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_92.png" alt="" width="600" height="374" /></p>
<p>Select the eraser tool, right click  anywhere in the document window, then set the hardness to 100%.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_93.png" alt="" width="258" height="277" /></p>
<p>Erase the upper part of the shattered  glass that touches the leg and the beam of light like shown below. Now  it looks like the shattered glass is wrapped around the leg but not in  front of the beam of light.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_94.png" alt="" width="600" height="458" /></p>
<p>We’ll repeat this for the other leg.  Select the other layer then click on the <img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_19.png" alt="" width="14" height="12" /> to add a layer mask.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_95.png" alt="" width="403" height="335" /></p>
<p>Like before, erase the upper area of  the shattered glass that touches the leg as shown below.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_96.png" alt="" width="600" height="454" /></p>
<h3>Step 24 – Make the beam of light  glow</h3>
<p>To finish this photo manipulation, we’ll make the swirling  beam of light glow. Right click on the layer with the beam of light then  choose blending options.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_97.png" alt="" width="457" height="401" /></p>
<p>Select the outer glow layer style  then adjust the size until you see a glow on the beam of light.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_98.png" alt="" width="600" height="667" /></p>
<p>Select a color that you like for the  glow.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_99.png" alt="" width="600" height="583" /></p>
<p>Next, enable the inner glow layer  style and zoom in so that you can see the beam of light. Press Ctrl+ to  zoom in and drag in the document window to reposition. Set the blend  mode to normal.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_100.png" alt="" width="600" height="470" /></p>
<p>Set the color to the same or similar  color you used in your outer glow layer style then adjust the size so  that the inner glow is more visible.</p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_101.png" alt="" width="600" height="566" /></p>
<h3>Final Results</h3>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_3.png" alt="" width="600" height="903" /></p>
<p><img src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_3.png" alt="" width="600" height="903" /></p>
<h3><img title="Download PSD" src="http://photoshoptutorials.ws/images/stories/sparklingdancephotomanipulation/image_102.png" alt="Download PSD" width="90" height="91" align="left" />Download the PSD file</h3>
<ul>
<li><a href="http://photoshoptutorials.ws/psd/Dazzling-Dance-Photo-Manipulation.jpg">High  resolution JPG image</a> (2.58 MB)</li>
<li><a href="http://photoshoptutorials.ws/psd/Dazzling%20Dance%20Photo%20Manipulation%20%28Low-Res%29.zip">Low  resolution watermarked Photoshop document</a> (4.58MB)</li>
<li><a href="http://photoshoptutorials.ws/psd/Dazzling%20Dance%20Photo%20Manipulation%20%28High-Res%29.zip">High  resolution watermarked Photoshop document</a> (112 MB)</li>
</ul>
]]></content:encoded>
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		<item>
		<title>Schatzkarte erstellen</title>
		<link>http://webspell-designs.com/schatzkarte-erstellen/</link>
		<comments>http://webspell-designs.com/schatzkarte-erstellen/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 13:57:09 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Schatzkarte erstellen]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=161</guid>
		<description><![CDATA[In diesem Tutorial werde ich euch zeigen wie man mit etwas mehr Aufwand eine Schatzkarte oder ein altes Papier in Photoshop erstellen kann. Für dieses Tutorial werden unter anderem ein paar Wallpaper benötigt und ein Brush das sich Cut Brush nennt, zu finden auch auf Seiten wie Devianart oder ähnliches. Angefangen von einem Schwarzen Hintergrund [...]]]></description>
			<content:encoded><![CDATA[<p>In diesem Tutorial werde ich euch zeigen wie man mit etwas mehr Aufwand eine Schatzkarte oder ein altes Papier in Photoshop erstellen kann. Für dieses Tutorial werden unter anderem ein paar Wallpaper benötigt und ein Brush das sich Cut Brush nennt, zu finden auch auf Seiten wie Devianart oder ähnliches. Angefangen von einem Schwarzen Hintergrund bis hin zu einem Rechteck was mit einer etwas hellgelben Farbe ausgefüllt wird, um ein mittelalterliches Feeling entstehen lassen zu können.Dieses erstellte Rechteckt wird mit einem Radierer bearbeitet um ein gewissen Grundriss für dieses Schatzkarte zu erstellen. Mit den dazu benötigten Brushes wird dem ganzen noch der letzte Schliff gegeben. Anschließend wird das ganze noch mit diversen Bilder beschmückt.</p>
<p><strong>Benötigt: </strong><a title="Cut Brush" href="http://solalia.deviantart.com/art/Cracks-and-cuts-brushes-110018993" target="_blank">Cut Brush &gt;&gt;&gt; Download&lt;&lt;&lt;</a></p>
<p>Nun viel Spaß beim Tutorial anschauen. <img src='http://webspell-designs.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="../tutorials/schatzkarte/schatzkarte.html" target="_blank"><img src="../tutorials/schatzkarte/video.png" alt="" width="217" height="221" /></a></p>
<p><a href="../tutorials/schatzkarte/schatzkarte.html" target="_blank"><strong>&gt;&gt;&gt;Klicke um Video anzuschauen&lt;&lt;&lt;</strong></a></p>
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		<item>
		<title>Flammen Text erstellen mit Photoshop</title>
		<link>http://webspell-designs.com/flammen-text-erstellen-mit-photoshop/</link>
		<comments>http://webspell-designs.com/flammen-text-erstellen-mit-photoshop/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 15:25:03 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Flammen Text erstellen mit Photoshop]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=140</guid>
		<description><![CDATA[In diesem Tutorial werde ich euch zeigen, wie man mit einfachsten Mitteln einen Flammen-Text erstellen kann in Photoshop.Alles was dazu benötigt wird ist ein klein wenig Kenntnisse in Photoshop.Selbst für absolute Anfänger sollte es durch dieses Video Tutorials nicht scheitern den gewünschten effekt zu erzielen.Angefangen mit einem schwarzen Hintergrund mit Texten, Verlaufsüberlagerungen und Konturen, wird [...]]]></description>
			<content:encoded><![CDATA[<p>In diesem Tutorial werde ich euch zeigen, wie man mit einfachsten Mitteln einen Flammen-Text erstellen kann in Photoshop.Alles was dazu benötigt wird ist ein klein wenig Kenntnisse in Photoshop.Selbst für absolute Anfänger sollte es durch dieses Video Tutorials nicht scheitern den gewünschten effekt zu erzielen.Angefangen mit einem schwarzen Hintergrund mit Texten, Verlaufsüberlagerungen und Konturen, wird ein einfacher Text zu einer flammigen Atmosphäre verzaubert.Bei Problemen in diesem Tutorials postet ein Kommentar und wir werden euch versuchen alle noch genauer zu erläutern.Aber lange rede kurzer Sinn&#8230; schaut euch dieses Tutorial einfach in Ruhe an und versucht es nachzumachen, es ist meist einfacher als man denkt.</p>
<p>Viel Spaß beim Video anschauen. <img src='http://webspell-designs.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<a href="http://webspell-designs.com/tutorials/flammen-text/flammen-text.html" target="_blank"><img src="http://webspell-designs.com/tutorials/video.png" alt="" width="217" height="221" /></a></p>
<p><a href="http://webspell-designs.com/tutorials/flammen-text/flammen-text.html" target="_blank"><strong>&gt;&gt;&gt;Klicke um Video anzuschauen&lt;&lt;&lt;<br />
</strong></a></p>
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		<title>3D Text Shatter Effect – Tutorial</title>
		<link>http://webspell-designs.com/3d-text-shatter-effect-%e2%80%93-tutorial/</link>
		<comments>http://webspell-designs.com/3d-text-shatter-effect-%e2%80%93-tutorial/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 12:32:35 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3D Poster Design with 3DS Max & Photoshop]]></category>
		<category><![CDATA[3D Text Shatter Effect – Tutorial]]></category>
		<category><![CDATA[Design an Excellent 3D Text Effect in Photoshop]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=38</guid>
		<description><![CDATA[I’m going to show you how to make a 3D text shatter effect. This effect is made in two programs, Cinema 4D and Photoshop.If you haven’t heard of Cinema 4D before it is a relatively easy to use 3d application, it is quite similar to 3dsMax or Maya. I will go pretty in depth with [...]]]></description>
			<content:encoded><![CDATA[<p>I’m going to show you how to make a 3D text shatter effect. This effect is made in two programs, Cinema 4D and Photoshop.If you haven’t heard of Cinema 4D before it is a relatively easy to use 3d application, it is quite similar to 3dsMax or Maya. I will go pretty in depth with the Cinema 4D part, for all the inexperienced users, so bare with me if I go too slow. Now enough chit chat, let’s jump in.</p>
<h2>Required Resources</h2>
<p>In this tutorial we will be using some resources you will want to download before starting:</p>
<p><a href="https://www.box.net/shared/static/jgoed6n0rd.zip"><img src="http://mediamilitia.com/images/download_support_files.jpg" alt="Download" /></a></p>
<p><a href="http://www.c4dtextures.com/modules/rmdp/down.php?id=177">(Optional) Cinema 4d material</a><br />
note: you will have to make an account to be able to download this material, it is well worth the effort though since it is one of the biggest c4d material providers on the web!</p>
<h2>Final Image Preview</h2>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/full_600.jpg" alt="" /></p>
<h2>Step 1: Creating the basic text</h2>
<p>Open up Cinema 4D and make a text object</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m54ac9b79.png" alt="" /></p>
<p>Write “Media Militia” in the text object</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_479b05a6.png" alt="" /></p>
<p>Now rotate your text object: 90* on the X axis and -90* on the Y axis</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_126b7ada.png" alt="" /></p>
<p>Create an Extrude NURBS object</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_4f0255ca.png" alt="" /></p>
<p>And drop your text in it</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_25835444.png" alt="" /></p>
<p>Change the object properties of the Extrude NURBS to 0 / 0 / 35</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_7cf0ea31.png" alt="" /></p>
<p>Now take your ExtrudeNURBS object and hit “C” (this makes your object editable)</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_19312ed3.png" alt="" /></p>
<p>Open this object and select everything (Ctrl+A) then right click your object and press “Connect”</p>
<p>You can now delete your old object that you just “Connected”</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5f900e4f.png" alt="" /></p>
<p>Rename your object “Media Militia”</p>
<p>Take the polygon tool and the Rectangle Selection tool, make sure to un check the “only select visible elements” box</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m1b17b0c9.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4636f81c.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_17ee1c9f.png" alt="" /></p>
<p>Now with the scroll button of your mouse click on your “canvas” and you will see that four different views just opened up, we will be using the top view</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_7ba52bd9.png" alt="" /></p>
<p>So middle click on the top view to make that view bigger, and select the first “M” letter of Media Militia right click on it and press “Split”</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_475e2783.png" alt="" /></p>
<p>This creates a new object with just the “M” now delete the selection you have selected, this will delete the “M” from Media which leaves you with an “M” object and a “edia Milita” object. Rename the object you just split to “M”</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m1b05b19e.png" alt="" /></p>
<p>Now go back to your “Media Militia” object and select and split the “t”, just as we did with the “M”. Delete the “t” from your Media Militia object and rename the “t” you just split to “t”</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_md55deae.png" alt="" /></p>
<p>Middle click on your screen and go back to perspective view. Take the Live Selection tool and on your “M” object select the shown polygon:</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m14bf87a2.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m21637a5d.png" alt="" /></p>
<p>Right click on your screen and select “Extrude”</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m324ab7cf.png" alt="" /></p>
<p>Add 350 to the offset</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4805dd39.png" alt="" /></p>
<p>Go into Top View and select your “t” object, press Ctrl+A (to select all the polygons) then take your Scale Tool and scale up the X axis (or the red axis) to 220</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_61185479.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m74eebad7.png" alt="" /></p>
<p>Go back to Perspective View and select the shown polygon with the Live Selection tool</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4af0e3e8.png" alt="" /></p>
<p>Right click on your screen and select Extrude and add 1000 m in the Offset</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4b53e44a.png" alt="" /></p>
<p>Take your Use Model tool and the Live Selection tool</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m46feca8e.png" alt="" /></p>
<p>Make a floor</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m6e9ac2f.png" alt="" /></p>
<p>Go into Right View, select your three text objects and move them right on top of your floor</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m5b66104e.png" alt="" /></p>
<p>Now make two copies of each text object, and place each copy underneath it’s original, name each object as shown below</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_310ce0ad.png" alt="" /></p>
<p>Create a Shatter Object and copy it, name one shatter object “Shatter 1” and the other one “Shatter 2”</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_e8ab5c0.png" alt="" /></p>
<p>Change the strength of the “Shatter 1” object to 20 %, and the strength of the “Shatter 2” object to 10%</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_64049fb7.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m51b9cda3.png" alt="" /></p>
<p>Select both Shatter objects and copy them twice, now place a Shatter object in each copied text object (match them up according to their number as shown)</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_ab33a1c.png" alt="" /></p>
<p>Now select all of your text objects ending with either a 1 or a 2 and take the Live Selection tool</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m5b4ed8e9.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_6c9ca0c6.png" alt="" /></p>
<p>And move the “green axis” up 14.3 points, so that it is on top of the original text object</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_722c89bc.png" alt="" /></p>
<p>Go into top view, take your Polygon tool and select all your text objects ending with “1”</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m19ddfdce.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_1cdee296.png" alt="" /></p>
<p>Make sure you have no polygons selected (left click anywhere on your canvas to de-select any polygons you might have selected)</p>
<p>Right click on your canvas and select “Knife” (make sure the visible only is checked)</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m156a8860.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m12717d21.png" alt="" /></p>
<p>Now start randomly cutting from one side of your text to another, do this around 30-60 times (this will make the shattered pieces smaller)</p>
<p>Make sure you don’t leave any long polygons like the extruded M and T uncut</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_2bac4ecb.png" alt="" /></p>
<p>Keep cutting until you have something like this</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m1f4534c0.png" alt="" /></p>
<p>Now do the same for the text objects ending with “2”</p>
<p>After that go into side view and start cutting up the text objects ending with 1 and 2 just as we did earlier (make sure to un check the “Visible Only” box)</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m2bed27bf.png" alt="" /></p>
<p>Now select all your “2” text objects and scale up the green axis using the scale tool</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_31090421.png" alt="" /></p>
<p>Then move it down, so that the top of the letters are slightly on top of your original text</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m2e6cae61.png" alt="" /></p>
<p>Now take all the “1” text objects and scale them up as well</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_46f1495d.png" alt="" /></p>
<p>Then as we did before move them down, so that the top is a little higher then the original text</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m17f18876.png" alt="" /></p>
<h2>Step 2: Adding Light and textures to our image</h2>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_3032a6e4.png" alt="" /></p>
<p>Make a basic light</p>
<p>Make three copies of it, and name them 1, 2, 3, 4 accordingly</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m621b8cf9.png" alt="" /></p>
<p>Change the Intensity of the first three light objects to 45% and change the intensity of the 4<sup>th</sup> light to 70%</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_mb0c0e05.png" alt="" /></p>
<p>Now select the 2<sup>nd</sup> 3<sup>rd</sup> and 4<sup>th</sup> light objects and change the shadow to “Shadow Maps (Soft)”</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4bfaf6a2.png" alt="" /></p>
<p>Now go into top view and move each light as shown below</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_1840ed18.png" alt="" /></p>
<p>Go into side view, select all your lights and move them up a bit as shown</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m2b489950.png" alt="" /></p>
<p><strong>Now we are going to make the materials for our floor and for our text</strong></p>
<p>Start by making a new material</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m40d47083.png" alt="" /></p>
<p>Double click on the material (to open the material editor) and change the color to the following</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m1c03aa9b.png" alt="" /></p>
<p>Now check the boxes for Luminance, Bump, Specular, and Displacement</p>
<p>Change the settings to the settings shown in the screen shots below (In the bump and displacement options you will have to load in the metal texture image)</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m7c4fde43.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_3e23c5f.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m4a6ef6a4.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5dad8850.png" alt="" /></p>
<p>Now close the material editor, and drop the material onto the floor</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_551df1b2.png" alt="" /></p>
<p><strong>This next part isn’t necessary but it gives your text a nice touch, it does take longer to render though.</strong></p>
<p>We are going to load our downloaded material and place it on all of our text objects</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5ed8ebd1.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_507c98d.png" alt="" /></p>
<p>Go into the render settings, and change the Output to the following</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m6a483950.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_7b7caa75.png" alt="" /></p>
<p>Then we are going to put on Global Illumination and Ambient Occlusion (just click the check box on the top, leave all the other settings on default)</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_dd0bd96.png" alt="" /></p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5d6281aa.png" alt="" /></p>
<p>Before we render our scene we are going to set our perspective view on a nice angle, I put my picture on this angle</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m14d1a1a8.png" alt="" /></p>
<p>Now hit the render button</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_5b4c11dd.png" alt="" /></p>
<p>This can take quite a while, depending on how strong your computer is, but after that we are done with Cinema 4d and we will go play in photoshop <img src="http://mediamilitia.com/wp-includes/images/smilies/icon_smile.gif" alt=":)" /></p>
<p>Once it is finished rendering save it as a jpg format, and 300 dpi (dots per inch)</p>
<h2>Step 3: Editing the picture in photoshop</h2>
<p>Open your image in photoshop</p>
<p>Double click your layer and name it “Base”</p>
<p>Make a new layer under your base layer and fill it with white</p>
<p>Now add a white mask to your “Base” and with a large soft black brush (bring the opacity of your brush down to 50%) start masking out the colored edges</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m46885fbe.png" alt="" /></p>
<p>Now import your metal texture and resize it so that I covers the entire media militia text, desaturate the texture and change the blending mode to overlay.</p>
<p>Take your eraser tool and delete any harsh exteriors</p>
<p>Take your base layer and go to Image&gt;Adjustment&gt;Curves and change the settings to something like the following</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_619a308d.png" alt="" /></p>
<p>Now import your ink texture, rasterize it, and name it Ink. Make sure you place it underneath the metal texture</p>
<p>Change the blending mode to multiply</p>
<p>Add a mask to the layer and get rid of all the dark areas surrounding the actual ink</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_mab16560.png" alt="" /></p>
<p>Now duplicate this layer and hide the original, rotate and move your copy so that it is on top of the text, then with a very soft brush mask out the parts that stick out from the text.</p>
<p>Then after that change the transparency to 5%-50% (change it around so that you get a random look) and with a small brush start brushing the edges of the ink that is on top of your text</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m54dc7b85.png" alt="" /></p>
<p>Duplicate your original ink texture and cover another part of the text and repeat the same process as with the other ink texture. Do this until all your text is covered with ink textures.</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_28a75356.png" alt="" /></p>
<p>Now select all your ink layers and add them to a group, name the group Ink.</p>
<p>Change the opacity of your ink group to 40%</p>
<p>Now make a new layer, name it Shadow, and with a black color and a soft, big brush add a line around the text as shown:</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m6fb10c08.png" alt="" /></p>
<p>Add a Gaussian Blur, 17 px, and bring down the opacity to 30 percent. Now delete any parts of the shadow that you don’t like with a big soft brush</p>
<p><img src="http://mediamilitia.com/wp-content/uploads/2009/08/arno-tut/Media%20Militia%20Tutorial_html_m2ab04d71.png" alt="" /></p>
<p>And we are pretty much finished</p>
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		<title>Design a Golden Flame Text Effect in Photoshop</title>
		<link>http://webspell-designs.com/design-a-golden-flame-text-effect-in-photoshop/</link>
		<comments>http://webspell-designs.com/design-a-golden-flame-text-effect-in-photoshop/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 12:25:37 +0000</pubDate>
		<dc:creator>Vasily Zaitsev</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Design a Golden Flame Text Effect in Photoshop]]></category>

		<guid isPermaLink="false">http://webspell-designs.com/?p=34</guid>
		<description><![CDATA[To complete this tutorial, you will need the following stocks:
Font
Soft Smoke Texture
Step 1
Create a new document sized 1200 * 800px, fill the background with black colour. On the background type, use the font weâ€™ve just downloaded to type some texts onto it.

Step 2
On the text layer, apply the following layer blending options:
Outer Glow

Inner Glow

Bevel and [...]]]></description>
			<content:encoded><![CDATA[<p>To complete this tutorial, you will need the following stocks:<br />
<a href="http://www.dafont.com/y2k-neophyte.font" target="_blank">Font</a><br />
<a href="http://isostock.deviantart.com/art/Smoke-036-119272189" target="_blank">Soft Smoke Texture</a></p>
<p><strong>Step 1</strong><br />
Create a new <a id="KonaLink1" href="http://www.webappers.com/2009/07/15/design-a-gloden-flame-text-effect-in-photoshop/#" target="undefined"><span style="color: blue;">document</span></a> sized 1200 * 800px, fill the background with black colour. On the background type, use the font weâ€™ve just downloaded to type some texts onto it.</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/1-type-text.jpg" alt="" /></p>
<p><strong>Step 2</strong><br />
On the text layer, apply the following layer blending options:<br />
Outer Glow</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/2-outer-glow.jpg" alt="" /></p>
<p>Inner Glow</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/2-inner-glow.jpg" alt="" /></p>
<p>Bevel and Emboss</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/2-bevel-and-emboss.jpg" alt="" /></p>
<p>Contour</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/2-contour.jpg" alt="" /></p>
<p>Stroke</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/2-stroke.jpg" alt="" /></p>
<p>And you will have the following effect:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/2-effect.jpg" alt="" /></p>
<p><strong>Step 3</strong><br />
Duplicate this text layer FIVE TIMES. For each duplicate layer, slightly adjust each layerâ€™s position on the canvas, also alter the opacity of each duplicated layer for creating more depth. Here is what I have after adjusting each layer:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/3-adjust-position.jpg" alt="" /></p>
<p><strong>Step 4</strong><br />
Duplicate all preview text layer ONCE. Rasterize those duplicated text layers and merge the duplicated layers together. On the merged layer, apply the following Gaussian Blur Settings:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/4-gau-blur.jpg" alt="" /></p>
<p>Change the blending mode of this merged layer to â€œHard Lightâ€, you will have the following effect:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/4-effect.jpg" alt="" /></p>
<p>Rename this merged layer to â€œGlowâ€, we will continue to use this layer for the next step.</p>
<p><strong>Step 5</strong><br />
Duplicate this â€œGlowâ€ layer THREE TIMES. From bottom to top, adjust each layerâ€™s blending mode and opacity according to the following settings:<br />
Duplicated layer 1:<br />
Blending mode: vivid light<br />
Opacity: 90%<br />
Duplicated layer 2:<br />
Blending mode: overlay<br />
Opacity: 80%<br />
Duplicated layer 3:<br />
Blending mode: soft light<br />
Opacity: 70%<br />
And you will have the following effect:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/5-effect.jpg" alt="" /></p>
<p><strong>Step 6</strong><br />
Load the â€œSoft Smoke textureâ€ into Photoshop, use the Lasso Tool with a 20px feather setting, select a portion of the smoke texture, copy and paste it onto our text document.<br />
Use the Free Transform tool (Ctrl +T) to rotate the texture until reaching the effect as follows:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/6-copy-and-paste.jpg" alt="" /></p>
<p>Name this new layer as â€œFlameâ€, duplicate it a few time. Again on each duplicated layer, use the Free Transform tool to rotate and resize, so that the shape of each layer differs from each other. Also make sure the Smoke Texture covers the whole text. Here is what I have after the Free Transformation:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/6-duplicate-free-trans.jpg" alt="" /></p>
<p><strong>Step 7</strong><br />
Merge those duplicated layers from the previous step and keep its name as â€œFlameâ€. Change the blending mode of the merged layer to â€œHard Lightâ€. You will have the following effect:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/7-effect.jpg" alt="" /></p>
<p>On this layer, hit Ctrl + U and apply the following Hue and Saturation adjustments:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/7-Hue.jpg" alt="" /></p>
<p>And you will have the following effect:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/7-effect-2.jpg" alt="" /></p>
<p><strong>Step 8</strong><br />
Still on the â€œFlameâ€ layer, add the following layer mask to it: (Hint: use a soft round brush with different flow and opacity settings to create depth)</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/8-mask.jpg" alt="" /></p>
<p>Here is the effect after applying the mask:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/8-after-mask.jpg" alt="" /></p>
<p>Then we duplicate this â€œFlameâ€ layer three times. Set the layer blending mode of the duplicated layers (from bottom to top) as â€œHard Lightâ€, â€œOverlayâ€, â€œOverlayâ€. You will have the following effect:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/8-effect.jpg" alt="" /></p>
<p><strong>Step 9</strong><br />
Now we can add some smoke around the text so it doesnâ€™t look too isolated. To do this, duplicate the â€œFlameâ€ layer one more time and remove the mask. Desaturate this duplicate layer, change the blending mode to â€œScreenâ€ and decrease the opacity to around 30%. Here is what I have so far:</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/9-effect.jpg" alt="" /></p>
<p><strong>Step 10</strong><br />
For some final adjustments, I added the following image adjustment layers on top of all previous layers:<br />
Curves</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/10-curves.jpg" alt="" /></p>
<p>Brightness and Contrast</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/10-bri-and-con.jpg" alt="" /></p>
<p>Hue and Saturation</p>
<p><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/10-hue-and-satu.jpg" alt="" /></p>
<p>And here is the final effect:</p>
<p><a title="Smoky Flame Text Effect in Photoshop" href="http://www.webappers.com/img/2009/07/text-effect/golden-firery-text-orginal2.jpg" target="_blank"><img src="http://www.webappers.com/img/2009/07/text-effect/10-final.jpg" alt="" /></a></p>
<p>OK, thatâ€™s it for this tutorial! You can of course add some of your own texture or filter effect and see what the end results are! Remember to always keep your own creativity! Here is an alternative version I have: (adjusted the colour balance a bit)</p>
<p><a title="Alternative Smoky Flame Text Effect" href="http://maxcdn.webappers.com/img/2009/07/text-effect/golden-firery-text-alternative2.jpg" target="_blank"><img src="http://maxcdn.webappers.com/img/2009/07/text-effect/golden-firery-text-alternative.jpg" alt="" /></a></p>
<p>Hope you enjoy this tutorial, drop me a comment if you have any question, I will try my best to help you out. Cheers and have a nice day!</p>
<p>Quelle: <a href="http://photoshoplady.com" target="_blank">photoshoplady.com</a></p>
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